Talk:Zeruel/@comment-30491081-20161112081315/@comment-26447088-20161112203521

Yeah, looking back I was wrong in saying it was an improved stun.

I assumed that, when she launches quest deck units, it'd last until the next turn, leaving you with only the remaining un-launched units to attack with for that turn. Haven't seen it in play before, so I have no first-hand experience facing it.