Talk:Fenrir/@comment-174.60.4.204-20160925072216/@comment-26447088-20161004000547

So I went ahead and collected some data on the Paralysis status effect on monsters (so I'm not sure if this works the same way on units as well).

https://docs.google.com/spreadsheets/d/1GEL6VwycwAU-VhKMawbrCizEifygmsQ3NiGNZ29xnLI/pubhtml?gid=0&single=true

I tested this using Jack, as she paralyzes all enemies for 3 turns when it procs. "Delayed" is the amount of enemies that were prevented from progressing in their turn count, and "Failed" means that it had no effect for that turn. I started off doing this on Protector of Ruins-3, but later moved to Hope-3 after I was finished with the Raid.