Talk:Babbage (Halloween)/@comment-139.193.238.48-20161117080507/@comment-26447088-20161124002520

Idun (Swimsuit) is okay on defense because she increases your lineup's Skill % while decreasing the enemy's

Pallas Athena is average on both Offense and Defense, but I'd personally prefer her as an Assist. On Assist/Offense, she blocks status ailments as well as debuffs, and on Defense by blocking debuffs it gives your lineup a slightly better chance of survival.

Upier (Platinum) is good for delaying the enemy on Defense, and on Offense she gives a safety net to help you one-turn enemies.

Salix (Halloween) is good on Offense if you have the Passives for it to work on, and Defense to help make sure Stuns/Parlysis/buffs/debuffs actually activate.

Zeruel is okay on Offense (she might slow you down in UvU because you have to wait for the lift/falling animation), and on Defense has the potential to be really good (if she can launch enough enemies).

Guna (Remix is godly on Offense with the Earth units to back her up. On Defense, you can pair her up with Daji to give an already tanky unit a 100% guaranteed boost to Skill % and HP (ATK too, I guess, but Daji isn't meant to take out enemies).

Bacchus (?) if paired with status ailment cleansers like Pallas Athena (I'm not quite sure if normal status ailment healers like Nightingale can also clear Bacchus's Unique stun)

Majority of the offensive plats Ba'al (Swimsuit), Diarmuid (Platinum), Iseult, Jeanne d'Arc, etc. can work as defenders, but rely on fellow lineup units to help make sure they survive until their turn.