Raids

Raiding
Battle Points(BP) can be used for Battles and Raids. Each have a slightly different BP usage and reward scheme. As Raids are geared towards mid-high levels (20+), you should be familiar with Battles by now. If not, refer back to that page.

What is a Raid?
Bosses can be discovered while questing. As you Quest, the chance of encountering a Boss will increase. When a Boss appears, you will have a set time to defeat it. Working together with your Union members to defeat this Boss is a Raid. On the Raid page in-game, there is a list of ongoing Boss encounters/Raids from you and your fellow Union members. Be sure to help each other out to complete the raids. (Note: Raids will only appear if the person who discovered the boss has attacked at least once.)

Rewards
You can obtain different rewards for Raiding during each Boss season. Check the duration of the season in-game at the ongoing events banners. The rewards include the Bosses themselves as Units, BP potions, and gold/silver summons. To receive rewards, you must participate in Raids to earn Union Points(UP). Rewards are received immediately when you exceed the threshold of UP required. Therefore, you do not have to wait until the end of the Boss season, nor do you have to "spend" UP to get rewards.

The amount of UP you get from participating depends on various factors, such as:
 * The person who discovers the Boss will receive more UP from defeating it.

The majority of the UP you earn should come from the damage dealt portion. This will be truer when as you level up and begin to deal hundreds of thousands of damage. As such, the amount of UP needed for higher rewards increases drastically.
 * The amount damage you deal to the boss. Specifically, your total damage divided by 100.
 * Whether or not the Boss is actually defeated.

How Raids Work
When you choose to attack, you are sending a Raid Deck to attack the Boss. The Boss will take damage and keep it's remaining health from each attack. You may attack as many times as you wish, if your BP allows it, and there is time remaining. Losing during an attack has no effect. Each party in the Raid Deck take turns attacking once (before dying). As such, ATK is the more important factor. The total attack of the Raid deck is a good indication of the base damage it will deal. There are other factors that will increase your damage.

Number of Participants
When players attack the boss, each subsequent from a different player will gain a multiplier. Each additional player, discounting the discoverer, will increase the multiplier by 20% after the attack. (Hence, the first two players to attack will a bonus 0% ATK multiplier.) For example, if 6 different players have attacked, the 7th will deal a whopping 100% more damage.

All Out Attack
Similar to Charge for Battles, you may choose to spend more BP to deal more damage. A Normal attack will take 1 BP, while an All Out Attack will spend all your remaining BP, as opposed to 3BP for Charge. (All Out Attack is not available at 1BP.) The multiplier gained depends on the amount of BP consumed. The multiplier gained vs. BP consumed is non-linear, meaning you deal even more damage when using more BP.
 * 2BP - 2.1x
 * 3BP - 3.3x
 * 4BP - 4.6x
 * 5BP - 6.0x

Maximizing UP
At lower levels, UP from discovery and participation are sufficient for many of the lower rewards, up to the 2nd Boss Unit rewards. In the current Boss season (Lugalbanda), the third copy for the 2nd Boss unit requires 30,000 UP, while the first copy for 3rd Boss Unit requires 100,000 (and the third copy is at 400,000).

As such, the amount of damage you deal will be your main income of UP for higher levels, to reach the absurd amounts needed for the highest rewards. Maximizing damage dealt is therefore maximizing UP. The best way to deal damage is to take advantage of the multipliers. AKA, 5BP All Out Attack on a boss with many participants.

Unfortunately (in this case), the Bosses have a limited amount of HP. Waiting for a 100% Participant Multiplier means 7 players have already attacked, and the Boss may already be dead. Or, that the Boss is very low on HP. (You can't deal more damage than the Boss has HP... ish. SEE BELOW!) Therefore, play the waiting game wisely. However, this does not promote teamwork! See below for some possible tips and etiquette.

Tips

 * 1) JOIN AN ACTIVE UNION! Soloing a high level boss is not beneficial at all.
 * 2) If you discover a boss, make sure to attack it once so that it appears for your Union.
 * 3) If you have extra BP before a level up, consider Normal attacking a boss to increase the Participant Multiplier for others. Consider this more if you're not participating in the ongoing Battles Bracket. Participants get UP too!
 * 4) You can Normal attack once to increase the Participant Multiplier for yourself (if you're not the discoverer). Namely, a 20% for your real All Out Attack later. Only 1BP and about to level?  BP Potion? This is for you.
 * 5) REARRANGE YOUR RAID DECK! The parties in your raid deck attack in turn. If a party defeats the boss, the later parties do not attack! Make your weaker parties attack first, and every party will (hopefully) get a turn. The damage you deal can be MORE than the the remaining HP. Just make sure the boss doesn't die before your strongest party.