Talk:Caravia/@comment-220.255.208.88-20160910221023

Used Dante+2, Faust+2, Goemon+2, Kisikil+4 and Februus+4. All broken to at least level 2, Faust and Dante were fully broken. Thought it would be an overkill but that shit was nasty, first boss took me by surprise and wasted me a feather, last boss forced me to force close the app and restart since I failed to 1shot it on the first try.

The waves and second boss were easy since that was literally what the deck is built to kill. On the last boss my Null+Flurry boosted,Dante was hitting 8/8 of his skill, with the boss rended, and I was still at least a 100k away from killing it. Not a fun boss to kill considering its reward is just a  6+2.

Anyway make just make sure your deck has a good 1shot potential along with decent waveclear. First boss is basically a burst check for decks, and if you can one shot it with no problem the rest you only have to worry about how to sustain through the waves, since 25 waves and above the mobs hit like 4k to 8k per hit. Poor Faust accidentally died there.

I'd say that if you have a 7* or 2 with rush skills and good stats this quest is still doable, otherwise it will be a hard fight. Having a heal is nice but you can just run in guns-blazing-titties-smacking since you can bring tons of items in. Faust shines here even though she is an earth unit, since she brings heals for sustain,  massive burst charges that helps with wave clear and a cooldown reduction passive. My whole team had skills up like every 5 turns and can burst 3 to 4 time inbetween every checkpoint. I still faced troubles since my team sucked at bursting, but still managed to pull through in the end.