Talk:A Call to Arms: Until Death/@comment-76.3.137.59-20150806234041/@comment-179.9.191.251-20150807144359

I understand your opinion. I believe most people think in the same way: "Dudes that blame hacks are bad losers. A union with good cordination/strong players can beat anything". But the real thing is that exists a lot of player, and unions, than rely heavy in hacks for wining.

Last war we faced that kind of players. I know I'm not the stronger around, but can give a good fight; and my union, mostly because of different time zones and work, suffer of low attendance, but we can handle well most of battles. But we faced a hack union and, in simple words, that sucks.

The speed hack its anoying at best. They respawn faster than the flu. When a player pots for return, you can see a light pilar in the castle, well, that not happens, ever, period. We all knows that comands like "Return", "Barrage" and "Advance" have a cooldown, but they respawn, advance and attack like these rules not apply at all. I know we can blame internet, lags or low range devices, but when you see the same guy appear over and over and over and over again, then you know something its wrong. They barrage you like there its not tomorrow and you wasted your ap points beating the same guy (because most of them are low level players, and the team point cap limited their capacity for created strong decks).

But the hack I suffer and hate the most is when they are near invincible. We all know that Pound units have high defense in UvsU, but Flurry and Slice not. Then, when you made a long combo, with 6+4 cards, to a 5+2 slice card, you spect, in worst case scenario, at least halved the enemy's HP. But when you, barely, take only 1/10 of its HP, again, you know something is wrong, even when I buff its defense and using assists help. And before anyone ask: No. No buffs where active in that particular match. Not in favor or against me. No Summons where used (because that was my first engaged enemy player) and not skills where activated.

We beat them after a long battle, mostly, by luck, all of our powerhouses where present, and we used pots to gain advantaje in critical points, but, man, that kind of battle sucks at best.

I know that only people that faced that kind of player undertand this long post, but, online game always have hackers. I will not leave AoI, but a patch is needed. Now.