Talk:Raids/@comment-12.249.243.118-20141121201201/@comment-25600729-20141121232110

hmm, I meant the math part as a more general tip, so that you don't waste BP. For example, I usually divide the Boss HP by my attack * participant multiplier to figure out how many times I need to attack to kill the boss, and pick the All Out Attack amount based on that, to avoid excessive overkill. If you are going to overkill the boss though, then by using Tip 5 of rearranging the deck so that your weaker Units attack first, you can squeeze in a little more damage before your strongest units (over)kill the boss.

For an example, say the Boss has 100 HP, and your strongest party in the raid deck can deal 100 damage that kills it in one hit. But if you throw your weaker units at the boss first and have it deal, say, 60 damage, and then have your strongest party attack, you would have dealt 160 damage on a 100 HP Boss. You get the Union Points for damage based on the 160 damage, instead of 100 had you attacked with your strongest units first.

Honestly, doing the math  in practice to maximize overkill (when you are going to overkill anyways) is a little bit of a hassle. But in theory, you get more Union Points. Most people don't bother.