Board Thread:General Discussion/@comment-110.172.216.146-20150119161642/@comment-24035373-20150119171605

if you haven't yet, purify the area (mainly the attack aura first and maybe the aura for item space if you don't mind using item/revival feathers). I don't know your team makeup, but I think a team of all/mostly 5*+2 and above could beat the boss reliable without burst. anyways, IF the boss has minions, you could build up your Burst gauge by using rush attacks on them (the boss seems to making raising the burst gauge more easier than other quests... just try to not accidentally hit the boss with something like flurry) and then use burst on the boss. you could also pray that the boss starts with a 2 turn attack timer, but that's out of your control. the final quest's boss has a last resort move (when it falls under half HP) that lowers the attack and defense, poisons and paralyzes all your units, so hope you don't get your whole team paralyzed, use high(?) potions on whoever (preferably only on the units that can't move when they can't move) and continue the fight.