Talk:Athos/@comment-76.69.39.202-20160615194011

If you burst and don't kill her, she'll activate her multi, which will buff her atk and defense, leave your non-water units frozen for several turns, and down a lot of hp. That being said, I had a very hard time killing her with Scathach and her Skill Chance Up, and my other units' Null Boost II, and Flurry Boost III abilities. All eight of Scathach's rush skills had to activate, AND I had to pound her down.

I suggest you whittle her HP down to 3/4 before using burst. It's somewhere around 5/8 to 3/4 of her HP that she'll activate her skill on the next turn. I am afraid to say that it will be a 100% activation, but at the least, it's a very high chance that she'll use it.

Also, do you guys think she'll be useful in CTA defense deck? That ability to slightly boost enemy atk... Can it override the opponent's own atk buffs?