Power Play

Power Play
Power Play is a new feature introduced into AoI that allows quest units to receieve additional buffs if specific combinations of units are used. There are currently 3 types of buffs with their corresponding colours that flashes momentarily on the unit:
 * Red Buff: Increases ATK by 10% of affected units highlighted in red.
 * Green Buff: Increases HP of affected units highlighted in green.
 * Yellow Buff: Increases skill proc chance by 5% of affected units highlighted in yellow.

Some important notes about Power Play:
 * You can have more than one power play occur simultaneously in the same quest deck.
 * The occurrence of power play is random; there is a percentage chance it will or will not happen. You may have the correct combinations of units but the power play may not activate.
 * The only chance for Power Play to activate is only on the first battle of any quest. Further subsequent stages will not allow Power Play to have a chance to activate anymore.
 * Other units not involved in the combination for Power Play will not receieve the bonus buff.
 * Power Play, once successfully activated, lasts throughout the quest / all battles.
 * Power Play effects cannot be removed by debuffs or in any way.
 * Power Play effect stack with unit's passive buffs if they have similar effect.
 * Some unit combinations can involve more than 2 units. At least 2 units is suffice for their Power Play to be able to activate. If more than 2 units belonging to the same combination is used, all of them will enjoy the Power Play buff upon activation.

The types of combinations boils down to the follow factors (List is non-exhaustive)
 * 1) Artist
 * 2) Event period
 * 3) Lore
 * 4) Similarity / Contrast
 * 5) Miscellaneous

Below is the table of confirmed combinations of units that will provide Power Play buffs. (List of Power Plays above are non-exhaustive.)

(The list of units in each combintation may not contain all units / may not be complete. Hence, units listed are non-exhaustive.)