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  • File:Azrael (Tower).png Azrael_(Tower)

    Idk why I thought it was RTTT.

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    • A FANDOM user
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  • Hi, I wanted to give you an update that I'll be taking over as Wiki Manager for this wiki from Thatawesomecat. Please feel free to send me a message if you need any technical help or want to reach out to Fandom!

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    • A FANDOM user
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  • both procced.

    djehuti - 7900

    a&m - 207501 a&m - 130713

    beatrice - 64218 beatrice - 67317 beatrice - 213872

    beatrice - 69519 beatrice - 72727 - moon height beatrice - 230609

    beatrice - 76334 beatrice - 77364 beatrice - 247437

    beatrice - 80125 beatrice - 81893 beatrice - 261444

    beatrice - 85247 beatrice - 88956 beatrice - 280824

    beatrice - 92563 beatrice - 93432 beatrice - 294585

    beatrice - 97003 beatrice - 99776 beatrice - 314299

    beatrice - 101335 beatrice - 104144 beatrice - 331038

    ethelred:

    djehuti - 7900

    a&m - 207500 a&m - 162590

    beatrice - 133000 beatrice - 186851 beatrice - 771418

    beatrice - 318947 beatrice - 386468 - moon height beatrice - 1421398

    beatrice - 533447 beatrice - 621755 beatrice - 2163841

    beatrice - 785207 beatrice - 860527 beatrice - 2999979

    beatrice - 1047545 beatrice - 1127701 beatrice - 3853082

    beatrice - 1325613 beatrice - 1456544 beatrice - 4895791

    beatrice - 1653251 beatrice - 1796353 beatrice - 5855878

    beatrice - 2018223 beatrice - 2136297 beatrice - 6996517

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    • A FANDOM user
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  • Hello, I'm The Embraced One or TEO, and I'm the Fandom Wiki Manager for the Age of Ishtaria Wiki as well as an admin on Sekiro and the Hollow Knight Wikis in my free time. I'm here to act as a liaison between you and Fandom Staff and help you and your community. If you ever have any questions or issues related to the Wiki, its features (editing, templates, layouts, etc.), or anything else, feel free to reach out to me on and I will be happy to help out!

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    • View all 17 replies
    • Please clear your browser's cache and let me know if you see this issue again!

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    • The problem seemed to have went away by itself.

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    • A FANDOM user
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  • Hello,

    You recently made a change to the Unit+2 template and added the following line:


    This is causing all the units that use this template and do not have abilityX to display this:

    [[Category:{{{abilityX}}}]]

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  • This is your friendly spy saying hello!

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    • Copy-Paste the below template and fill in the blanks
      this post will explain how to fill out the page. I'll then post a blank page that is easier to fill out
      Begin Copy-Paste
      {{Unit+4 (The number represents the Evo stage of the unit, +0 for units that don't evolve, +2 for units that evolve twice, and +4 for units that evolve 4 times. changing the number changes the layout of the page, so use the right number.)
      |name = (Put the name of the Unit here ONLY if there are multiple units that share the same name, this will create a disabiguation page where users can see all unit that share the same name.)
      |gender = (Put the Gender of the unit here)
      |max evo = (Put the same number you used in the Unit+# line)
      |no trade = (Put yes here if the unit is untradable, otherwise leave it blank, don't put no here)

      |rarity = (Put the number of stars this unit has for its rarity)
      |element = (Put the Element of the unit here, Fire, Water, Earth, or Null)
      |type = (Put the Attack Type of the unit here, Slice, Flurry, or Pound)
      |cost = (Put the deck cost of the unit here, deck cost is the thing that limit what units you can put into a defense deck)

      |1st skill name 0 = (Put the name of the first skill here. this should be a Rush, Multi, Rush&Multi, or Passive Skill. Only put a Passive skill here if the unit has 2 separate Passive Skill or a Passive and Unique Skill. If the unit has a Rush and a Multi Skill, put the Rush skill here. Leave it blank if there is no 1st Skill)
      |1st skill type 0 = (Put the type of skill here, Rush, Multi, Rush&Multi, or Passive. Leave it blank if there is no skill)
      |1st skill desc 0 = (Put the description of the skill here, what the game says the skill does (deal heavy damage to all foes. buffs all water units. etc). use <=br> (without the = sign between < and b) to begin a new line.) |1st skill proc 0 = (Put the proc rate of the skill here, just the number, not the % sign)
      |1st skill name 1 = (The number at the end of this parameter is the Evo stage, so you would put the 1st skill name of the unit's +1 stage here. usually the information is the same of the base stage, so perform the same steps as above for the same parameters. you can delete or leave these lines blank if the unit does not reach this evo stage.)
      |1st skill type 1 =
      |1st skill desc 1 =
      |1st skill proc 1 =
      |1st skill name 2 = (some unit's skills changes name and other information at different evo stages (like +2 and +3), keep an eye out for them.)
      |1st skill type 2 =
      |1st skill desc 2 =
      |1st skill proc 2 =
      |1st skill name 3 =
      |1st skill type 3 =
      |1st skill desc 3 =
      |1st skill proc 3 =
      |1st skill name 4 =
      |1st skill type 4 =
      |1st skill desc 4 =
      |1st skill proc 4 =

      |2nd skill name 0 = (Put the name of the 2nd skill here, Multi, Passive, or Unique. Passives and Unique should always go here if the unit has an attacking skill. If the unit has a Rush skill and a Multi Skill, the Multi Skill should go here.)
      |2nd skill type 0 = (Put the type of skill here, Multi, Passive, or Unique)
      |2nd skill desc 0 = (Perform the same steps you did for the 1st skill parameters)
      |2nd skill proc 0 =
      |2nd skill name 1 =
      |2nd skill type 1 =
      |2nd skill desc 1 =
      |2nd skill proc 1 =
      |2nd skill name 2 =
      |2nd skill type 2 =
      |2nd skill desc 2 =
      |2nd skill proc 2 =
      |2nd skill name 3 =
      |2nd skill type 3 =
      |2nd skill desc 3 =
      |2nd skill proc 3 =
      |2nd skill name 4 =
      |2nd skill type 4 =
      |2nd skill desc 4 =
      |2nd skill proc 4 =

      |ability = (Put the name of the 1st Ability here, the system will automatically add the rest of the information, so spelling is important. If it is a new ability, add the name and notify me and I will update the system.)
      |abilityX = (Put the name of the 2nd Ability here, usually only Plat+2 and 8*s have a 2nd Ability, so you can leave this parameter blank when needed.)

      |atk 0 = (Put the max level unbroken Attack stat here (the number at the end of the parameter is the evo stage, so put the base form's attack here).)
      |hp 0 = (Put the max level unbroken HP stat of the base evo stage here.)
      |atk 1 = (put the +1 stage's attack here.)
      |hp 1 = (+1 stage's HP here)
      |atk 2 = (+2 stage's attack)
      |hp 2 = (+2 stage's HP)
      |atk 3 = (and so on)
      |hp 3 =
      |atk 4 =
      |hp 4 =

      |quote 0 = (Put the normal quote of the unit's base evo form here. This is not the quote said on the home page. you'll find this quote above the unit's backstory on the unit information page in the unit list or album.)
      |quote 1 = (Put the normal quote of the unit's +1 evo here)
      |quote 2 = (Unit's +2 evo's quote)
      |quote 3 = (Unit's +3 evo's quote)
      |quote 4 = (Unit's +4 evo's quote)
      |home quote 0 = (Put the home page quote of the unit's base evo here. higher evo stages of some units might repeat lower evo stage quotes before saying the higher evo quotes.)
      |home quote 1 = (+1 evo's home page quote)
      |home quote 2 = (+2 evo's home page quote)
      |home quote 3 = (+3 evo's home page quote)
      |home quote 4 = (+4 evo's home page quote)
      |details = (Put the Unit's backstory here. This is the (usually) large amount of text found under the normal quote on the unit information page in the unit list)
      |detailsX = (Put the +3 evo's updated Backstory here. Sport Sadhbh is the only unit who has an updated backstory at evo stage +3, so you can leave this parameter blank if the unit uses the same normal backstory at +3 evo stage)

      |illust = (Put the unit's illustrator's name here. Should be found on the unit's Information page)
      |CV = (Put the unit's Voice Actor here. found under the illustrator's name)
      |availability = (Put the method of obtaining this unit here. This require using a template code. The most common template codes are (remove the = sign to fix the template):
      ={={=Medal Exchange|# Platinum Medals}} use this template for platinum units that are buyable in the medal shop
      ={={=Event Reward|Name of Event}} use this template for units handed out via event completion or ranking
      ={={=Limited Packs|Name of Pack}} use this template for units founded only in packs available for a limited time.

      }}

      End Copy Paste
      this page (https://ishtaria.fandom.com/wiki/Template:Unit%2B4/doc) goes over the template in more detail, but the obtain methods can be ignored there since I need to figure it out myself.
      View this page (https://ishtaria.fandom.com/wiki/Helena_(Swimsuit)) for an example of a finished unit+4 page.
      feel free to ask any question you may having about handling the page.

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    • Copy-Paste the below template and fill in the blanks
      Begin Copy-Paste

      {{Unit+4
      |name =
      |gender =
      |max evo =
      |no trade =

      |rarity =
      |element =
      |type =
      |cost =

      |1st skill name 0 =
      |1st skill type 0 =
      |1st skill desc 0 =
      |1st skill proc 0 =
      |1st skill name 1 =
      |1st skill type 1 =
      |1st skill desc 1 =
      |1st skill proc 1 =
      |1st skill name 2 =
      |1st skill type 2 =
      |1st skill desc 2 =
      |1st skill proc 2 =
      |1st skill name 3 =
      |1st skill type 3 =
      |1st skill desc 3 =
      |1st skill proc 3 =
      |1st skill name 4 =
      |1st skill type 4 =
      |1st skill desc 4 =
      |1st skill proc 4 =

      |2nd skill name 0 =
      |2nd skill type 0 =
      |2nd skill desc 0 =
      |2nd skill proc 0 =
      |2nd skill name 1 =
      |2nd skill type 1 =
      |2nd skill desc 1 =
      |2nd skill proc 1 =
      |2nd skill name 2 =
      |2nd skill type 2 =
      |2nd skill desc 2 =
      |2nd skill proc 2 =
      |2nd skill name 3 =
      |2nd skill type 3 =
      |2nd skill desc 3 =
      |2nd skill proc 3 =
      |2nd skill name 4 =
      |2nd skill type 4 =
      |2nd skill desc 4 =
      |2nd skill proc 4 =

      |ability =
      |abilityX =

      |atk 0 =
      |hp 0 =
      |atk 1 =
      |hp 1 =
      |atk 2 =
      |hp 2 =
      |atk 3 =
      |hp 3 =
      |atk 4 =
      |hp 4 =

      |quote 0 =
      |quote 1 =
      |quote 2 =
      |quote 3 =
      |quote 4 =
      |home quote 0 =
      |home quote 1 =
      |home quote 2 =
      |home quote 3 =
      |home quote 4 =
      |details =
      |detailsX =

      |illust =
      |CV =
      |availability =

      }}

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    • A FANDOM user
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  • So I just recently uploaded Axel's card image but i didn't notice that there was a mouse cursor on the card (got the pic from a friend). I was able to fix the +1 image but the rest have the image with the cursor. Is there a way for me to remove images by myself?

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  • Hey... 

    I have been trying to standardize units in the various "reduces turns for ability" categories.  There are multiple sets of essentially identical categories, with the result that none of them listed all of the units that they should have.  For example, we have "Red. Turns for Abilities by 2", "Reduces Turns for Ability by 2", and in a couple of cases others as well. 

    I have made a point of adding all applicable units to the set of categories, "Reduces Turns for Ability by x". To prevent future editors from inadvertently adding units to the other similar categories, would it be possible to delete their pages? 

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  • SUP ren it's spawnnagi. Line ace.4147

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    • A FANDOM user
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